#pragma comment(lib, "glew32.lib")
#pragma comment(lib, "freeglut.lib")

#include <stdio.h>
#include <gl/glew.h>
#include <gl/glut.h>

void RenderScene(void)
{
	glClear(GL_COLOR_BUFFER_BIT);
	glFlush();
}


void SetupRC(void)
{
	glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
}


int main(int argc, char **argv)
{
	glutInit(&argc, argv);
	glutInitDisplayMode(GLUT_SINGLE | GLUT_RGBA);

	glutCreateWindow("Simple");

	glutDisplayFunc(RenderScene);

	SetupRC();

	glutMainLoop();

	return 0;
}